Mandag 30. mai vil filmskolens professor emerita Maureen Thomas og Bendik Stang (Executive Creative Director, Snowcastle Games Oslo) presentere og demonstrere sitt prosjekt Queens Game storygame live på Artistic Research Café på Myrens Verksted.
I Queens Game kan spilleren utforske middelalderens Akershus Slott gjennom den historiske karakteren Dronning Margrete som 10 år gammel kom fra Danmark til Norge for å giftes bort til den 23 år gamle Kong Håkon. Queens Game kombinerer middelalderens historiefortelling og den visuelle estetikken fra epokens dekorerte manuskript med innovativ spilldesign for å la publikum oppleve historie gjennom musikk, drama og gameplay.
Etter en live demonstrasjon av Queens Game blir det samtaler moderert av Eli Bø hvor vi får et innblikk i den kreative prosessen bak spillet:
- Maureen Thomas, Bendik Stang (Snowcastle Games) og Tom Andersen fra Besøkssenteret på Akershus festning: Samtale om kunstnerisk prosjektutvikling i samarbeid mellom en kunstfaglig utdanningsinstitusjon, et kommersielt spillselskap og en offentlig kulturinstitusjon.
- Q&A med skaperne bak spillet
I pausen blir det kaffe og muligheter for publikum å prøve Queens Game.
Kvelden avsluttes med live konsert: Opplev "Margrete at Akersborg", original musikk fra Queens game, fremført av komponist Kariina Gretere med live 3D-projeksjon fra spillet.
PROGRAM (Arrangementet blir på engelsk)
14:00 - Welcome and brief introduction to conditions, research aims and results of the Queens Game Project.
14:20 - Live demo of Queens Game with Maureen Thomas and Bendik Stang, Exec. Creative Director, Snowcastle Games
15:00-15:15 - Coffee break
15:15 - 16:00 - Discussion
Round table discussion/ Q&A with the Queens Game team moderated by Eli Bø (dean of The Norwegian Film School):
Tom Andersen (Akershus Museum (Art & Culture)
Bendik Stang (CEO Snowcastle Games, Oslo)
Rafal Hanzl (Dnf NARP fellowship completed 2019)
Wenche Hellekås (Concept art, 3D character art, modelling and animation - Dnf MFA graduate 2019)
Kariina Gretere (Soundtrack composer - Professional composer/performer)
Idunn Agustsdottir (Sound design - about to start MA in music production, Stockholm Academy of Music)
Sindre Lie (3D art, environment design - Westerdals Kristiania University College Games Design BA graduate 2019 and Snow Castle intern 2019)
Johannes Skjeltorp-Borgaas (Unreal programming - BA finalist, INN Games School, Hamar)
Carlos Madonado (Rigging and animation - BA finalist, INN Games School, Hamar).
16:00 - 16:15 - Coffee break & opportunity for participants to try out Queens Game
16:15 - 17:00 - Live Concert: Margrete at Akersborg:
Original songs from Queens Game performed by Kariina Gretere, with pre-recorded backing-tracks managed live by Idunn Agustsdottir (sound designer); live 3D navigable 'set' from Queens Game as back-projection operated by Wenche Hellekås (QG artist).
About Queens Game
Queens Game brings together advanced film and interactive media storytelling research and 3D interactive games-development for entertainment, addressing engaging dramatic narrativity on the frontiers of film, animated musical, period drama and interactive game.
The year is 1363. Queen Margrete I (formerly Princess of Denmark) arrives at Akersborg – today’s Akershus Castle, Oslo – as the 10-year old bride of 23-year old King Håkon VI of Norway. Players explore, with Margrete, the virtual medieval royal stronghold - most of whose physical buildings no longer exist – and discover the stories hidden there. Little is known of Margrete’s actual childhood, this gamestory is an imaginative dramatization of her introduction to her new home.
Queens Game explores the potential of the computer as dramatic storytelling medium. Presenting history through the lens of the medieval imagination, it aims to create something more than a game. Featuring a real medieval princess and a girl from the realm of King Arthur, innovative interactive dramaturgy offers an exciting ludo-narrative journey into the Middle Ages.
Part of Queens Game is included as a standalone interactive exhibit, 'Medieval Akersborg Castle', in the international exhibition ‘Vår fru dronning Margrete - Our noble lady Queen Margrete’ (March – September 2022: https://karpedammen.no/mal-arrangement).
Queens Game is supported by the Norwegian Artistic Research Programme and developed in collaboration with Snowcastle Games, Oslo; with generous assistance from the Museum & Visitor Centre, Akershus Fortress & Castle.
Original concept, story-architecture and first full draft scripts devised and written with support from the Norwegian Film Institute’s interactive development fund.
Om Queens Game
Queens Game brings together advanced film and interactive media storytelling research and 3D interactive games-development for entertainment, addressing engaging dramatic narrativity on the frontiers of film, animated musical, period drama and interactive game.
The year is 1363. Queen Margrete I (formerly Princess of Denmark) arrives at Akersborg – today’s Akershus Castle, Oslo – as the 10-year old bride of 23-year old King Håkon VI of Norway. Players explore, with Margrete, the virtual medieval royal stronghold - most of whose physical buildings no longer exist – and discover the stories hidden there. Little is known of Margrete’s actual childhood, this gamestory is an imaginative dramatization of her introduction to her new home.
Queens Game explores the potential of the computer as dramatic storytelling medium. Presenting history through the lens of the medieval imagination, it aims to create something more than a game. Featuring a real medieval princess and a girl from the realm of King Arthur, innovative interactive dramaturgy offers an exciting ludo-narrative journey into the Middle Ages.
Part of Queens Game is included as a standalone interactive exhibit, 'Medieval Akersborg Castle', in the international exhibition ‘Vår fru dronning Margrete - Our noble lady Queen Margrete’ (March – September 2022: https://karpedammen.no/mal-arrangement).
Queens Game is supported by the Norwegian Artistic Research Programme and developed in collaboration with Snowcastle Games, Oslo; with generous assistance from the Museum & Visitor Centre, Akershus Fortress & Castle.
Original concept, story-architecture and first full draft scripts devised and written with support from the Norwegian Film Institute’s interactive development fund.
Queens Game Core Team
Principal Investigator: Professor Maureen Thomas - research, story architecture, dramaturgy, dialogue, direction
Senior Research Associate: Dr Rafal Hanzl - 3D sculpting, 3D model-rigging, 3D castle modelling, Unreal Engine project optimization, Unreal texture creation, 2D-animation, panoramic site photography, video editing, Perforce management, web-design, graphics, creative technology research
Creative Practice Research Assistants:
Kariina Gretere - music and sound
Wenche Hellekås - concept art, 3D character art, modelling and animation
Sindre Lie - 3D art, environment design
Carlos Maldonado - Rigging and animation
Johannes Skjeltorp-Borgaas - Unreal programming
Amir Soltani - historical architectural modelling
Emil Walseth - Unreal programming
Iðunn Ágústsdóttir - audio
Show castle games team
Erik Hoftun -producer
Nikola Kuresevic - games design
Theo Nogueira - audio
Bendik Stang - games design
Fredrik Tyskerud - initial player-character modelling